All figs move individually. All figs fire at other figs individually too.
Figs can move up to 5" per turn without penalty, or they can run 2x speed (after penalties) on fairly flat ground but with penalties.
Movement Mods:
No penalty for climbing up to 45° slopes.
At 45° and more each 1" climbed the fig loses 2" move.
Figs cannot climb sheer surfaces higher than 3 blocks tall (-2" penalty for scrambling over a 3 block tall wall).
-1" opening an unlocked door.
-5" if they have to unlock the door first.
-2" hopping on or off a Big Thing if it has holds.
A fig can carry about 1 2x4 block worth of blocks but cannot run with it. For each additional block carried the fig moves at -1" speed.
Two or more figs can gang up to carry things. Add together their carrying capacity to figure out how much they can carry (2 figs can carry 1-3 blocks at no penalty, 4-5 blocks at -1", etc).
A fig cannot fire personal weapons in the same turn it carries blocks.